Feb 6, 2018 ======= Can't Find the Right Class/Race/Alt? ... ^ Is that big enough? If you're giving advice or answering these threads, see guidelines at the end of this guide. I'm a regular poster on this forum, and one of the most common threads is the classic "I don't know what class/race to be" thread. The main problem with these threads is that the original poster often doesn't give readers enough information to make any suggestions. Help us out, and we'll try to help you :) This is a guide on how to write a detailed "Help me find a class/race" thread. This is not a guide on how to find the right class/race...just on how to ask for help about it. Both sections here can have some gray area, so don't be afraid to give us more information. It's just that veteran WoW players usually know a bit more about the classes themselves so they have more background. They also know more terminology, so it's easier to interrogate them. NEW ADDITION: ICE'S CLASS/RACE SPINNERS! http://img819.imageshack.us/img819/2969/classspinner.jpg ... THINGS THAT DO NOT MATTER: Faction. All classes can be played on both factions. Survivability. Seriously, you can live to hit the level cap. All classes have this. PvP viability. Again, all classes have this. Doesn't matter unless you're twinking. Raid/group desirability. The only reason you'd be refused from a group is because 1) you're undergeared/bad or 2) they have a lot of that class already. Everyone is viable - DPS are balanced, healers are balanced, tanks are balanced. You want the "best" class/race combo. There isn't a best combo or a best class or a best race. It doesn't exist. Most OP (overpowered) class. Blizzard changes the class balance so much that leveling something purely to be "overpowered" is a futile idea. By the time you hit level cap, the balance would have shifted. Right now there ISN'T a super godly class anyway. Most fun class. I want a bumper sticker that says "Fun is subjective." What I think is fun might not be your cup of tea, so making a good suggestion for you based on "fun" isn't going to be accurate. Use this chart: low Impact on Performance high 1 2 3 4 5 6 7 8 9 10 class gear skill spec IF YOU'RE NEW TO THE GAME AND HAVE NEVER PLAYED: ---> OR HAVE NOT REACHED LEVEL 60 YET Do you want to have a permanent pet? Is a temporary one okay with you? Or does it not matter if you have a pet? Are you partial to cloth wearers or do you want a little more bulk in your armor? What have you played in other games before? Maybe you played a caster in another game and liked it, or have a fondness for barbarians/warriors. WoW might have a rough equivalent for you! Do you want to be able to heal yourself and others, or are you okay with lacking those spells? Which is your preference: attacking enemies from a distance or being up in their faces? Are you the sneaky type or do you take pleasure ripping out internal organs as a greeting right off the bat? Do you want to be on the front lines with a shield or watching over your group to keep them safe? Will you be leveling with a friend or mostly on your own? If you're doing it with a friend, what are they planning to level, or have they not decided yet? Have you read about classes at all yet? If so, what stands out as interesting to you? Have you tried any classes already? Are you interested in the lore or story of Warcraft? Some classes have a lot of easily-absorbed lore while others are a little "less detailed" in their history. Interested in roleplaying at all? This goes with the previous question, but some races/classes are easier to roleplay as a newbie than others (with lots of history to adhere to). Do any of the races stick out to you as being attractive? Not every race can be every class, so if you have an early favorite (or if you really dislike one in particular) this can narrow things down.Icedragon172 Feb 6, 2018
Dec 28, 2016 Better Living through Technology!(new2macros) *note: this guide is for people who haven't used macros or advanced keybinds and want to try. Macros are basically 'super buttons' that you can create in order to use multiple abilities and spells from the same button. This means even if you have 15 different abilities, you can key them all to 3-5 buttons. With macros you can do things like: 1) have all your buff spells on one button 2) 'hide' abilities that you don't use very often so they only show when you need them 3) 'group' similar abilities so that, for example, all your commonly used melee skills are on one button 4) maximize your rotation so that you're always one step ahead of the GCD Macros are great, but there are a few limitations: 1) complicated! -learning macros takes a good chunk of time. It's only something I've been able to do since my work gives me some 'free time' to cruise the UI/macro forum. 2) software limited -While very powerful, there is potential to abuse macros so that, for example, you could hit one button and your character would kill every mob in range (eventually). This potential for abuse has cause blizzard to put some powerful limitations on macros. More about this later. 3) the One Button rule -each macro button can use only one ability each time you press the button. You can code this so that it will use a different ability each and every time you press it (and on a different target!), but you can't press the button once and, for example, have it cast all 5 self buffs on you. I don't even know where to start?! To get started with macros, it's very simple. Just log on WoW and type /m. This brings up your macro box, where you just have to hit 'new' and the game will prompt for a name and an icon. I recommend that you leave the icon as a question mark. (?) The question mark means the game will automatically pick up the picture of the ability that the macro will use. My First Macro For your first macro lets just replace a normal ability you use on your bar in combat. I'm going to use paladin abilities here, but you can replace them with whatever ability you like. So to make my first macro, I went to the /m menu in game, picked a new macro, and gave it the question mark icon. Then I click on the icon, click on the empty box, and type: /cast This is the basic core of every macro. It's basically like the verb in a sentence. You can use different 'verbs' (called slash commands) but this is probably the most popular. Since I want this macro to cast Hammer of the Righteous, I simple type that in after the /cast. /cast Hammer of the Righteous And pow! I'm done! If you drag this onto your bar and hit it a million times, you basically have the paladin protection spec in a nutshell (lol). However this doesn't really give you any extra functionality over a normal keybind. The next thing I'm going to do is make the macro heal a friendly if I have a friendly targeted, or if it's an enemy it will use SotR (shield of the righteous). To do this you add a conditional. This says 'only cast this spell if 'X' is true.' It looks like this (with a breakdown of the macro underneath): /cast [help] Word of Glory; [harm] Shield of the Righteous \__/ \____/\__________/\/ \____/\__________________/ verb-conditional---|---separator|----------------| -------------------ability---------conditional----Ability What this macro will do is check the status of your current target. A 'friendly'(help) value will cause my paladin to heal the target. An 'enemy'(harm) value will trigger the attack ability. If you can grasp macros thus far, you've already learned enough to make macros useful for you. Putting this on your bar will basically cut the number of keybinds you need by 1. Modifier macro commands Another handy feature you can use with macros is called a Modifier. This may sound familiar but it's possible to set a macro so that it will use a different ability or spell if you hold down control, alt, or shift. Here's a basic example: /cast [mod:alt] Seal of Truth;[mod:ctrl] Blessing of Kings;[mod:shift] Righteous Fury; Seal of Insight If you had this macro bound to 1, and you press 1, it would cast Seal of truth (and the seal picture would be on the keybind). Pressin ctrl would change the icon to blessing of kings and would cast blessing of kings if you pressed ctrl-1, etc....Raygecow149 Dec 28, 2016
Oct 24 A Return to World of Warcraft: Player Guide So you’ve decided to return to World of Warcraft. Welcome back! There’s just one thing you’ll need before jumping back into the fray—knowledge. To aid you in making your glorious comeback, we’ve compiled some handy information every returning hero should know. Once armed with knowledge, nothing (and no one) will stand in your way. http://us.battle.net/wow/en/blog/8876440/Nethaera214 Oct 24
The World of Warcraft is going back to its roots with WoW Classic. Giving players the chance to return to the game as it was around the time of its launch, WoW Classic is set to launch worldwide on August 27. However, ahead of its imminent release, the team at Blizzard are offering a closed beta test for WoW Classic, and we've got all the details players need to jump in on the action.
As it had been executed in Vanilla, Can Blizz launch the PvP rank system? As somebody who was wow classic gold around back then, and without needing to get overly hand-wringy, I feel that the position system itself supported some fairly unhealthy behaviors. That top rank took months of continuous grinding, and I mean constant, 10 to 12 hours each day, to the stage where people weren’t even functioning properly and everything out of that honor grind was excluded. There were things in WoW Classic that you had to forfeit your wellbeing and life outside of WoW Classic to obtain.

Classic WoW is the highly anticipated, upcoming (re) release of the original, first World of Warcraft version, known as Classic and by it's other popular ice-cream like name: Vanilla WoW. Dubbed Retail Classic, or Official Classic by the playerbase - it was finally announced by Blizzard in November 2017, after a lot of pressure from the Private Server World of Warcraft community, since the latter's shutdown of the most popular Private Server called Nostalrius which featured the first WoW version in two separate PvP and PvE servers.

I received a beta invite for Classic, and had also been an alpha and beta tester for the original game 15 years ago. That isn't unique; plenty of people in Northshire Valley had had the same experience, suggesting to me that active players who were Day 1 WoW gamers or had participated in the original tests might have gotten priority invitations to this one.
To fill our pool of beta and stress test participants, we’ll be choosing dedicated players who meet select criteria from both the WoW Classic beta opt-in and the standard Warcraft beta opt-in. Participants will also need to have an active subscription or active game time on their Battle.net Account. While opting-in to the beta is the primary way to make sure you’re in the running to join the test it doesn’t guarantee an invitation to the closed beta test. We may also consider additional factors such as how long a player has been subscribed to the game so that we have the right mix of players to ensure great feedback toward making WoW Classic the very best experience for the community.
As you have known, official site had merged three realms into one realm two weeks ago (June 6). Light’s hope will launch new realm – Northdale this week (June 23). Official site is laying out plans for the timeline, and doing its utmost to ensure as smooth a launch as possible. Here mmogah.com will guide you to the new realm – Northdale’s timeline.

You will see a resurgence of power leveling services, item trade services, and gold farming. Classic will have a fresh economy meaning for your average gold farmer time spent in classic is way more efficient. It will probably be worse than it was back in the day. Just look at the blizzard group finder on retail, littered with advertisements for m+ boosting websites. Disgusting. There will be so many gold farmers blizz probably won't be able to keep up. And this is what I truly fear because if the gold farmers start to win activision will step in and introduce wow token. And classic will die.


You create a meta where you're constantly buying gold. Gold is very important in vanilla consumables are the difference between being a hardcore raider and being a casual. The notion that wow token doesn't create inflation is incorrect. By giving every player the ability to buy gold you're increasing how much gold your average player will have. the 1% rich player who has the ingame gold to buy these tokens was not trading with that gold. But now they buy ingame time and the gold that was sitting in their pocket is now being used to trade, buy items, herbs, etc. now there's more gold in circulation. Now everything costs a little bit more gold. And if you're a player who's not buying wow tokens with real life money you have to farm just a little bit longer to compete. That's why wow token is bad.
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