Some class systems from the original game simply don’t have a modern equivalent. The class probably most affected by this is the hunter. The pet happiness and loyalty systems were removed a long time ago, as well as pet training and the ability to use both a ranged weapon and a melee weapon. In these cases, converting the old data to the new system wouldn’t work, simply because there is no new system to match. In this instance, we had to bring back the old code—and we did. Fortunately, the restoration went smoothly, though the reality of having to buy arrows or feed their pets again took a few people in our internal tests by surprise.
There are more passive methods to gain wow classic gold, but these are slower. For example, many people choose to fish in places like Tanaris, or kill Harpies in Feralas and loot items such as mageweaves. These are rather AFK-able, but again, not as rewarding. Some people choose to favour fun over anything, and like in any MMO (massively multiplayer online game), the best way to have fun is playing games with friends or your guild. Dungeon runs with your friends provide social interaction and are definitely helpful over the long-term for your gold stack!
This is something that people really need to start to understand, not just for Classic or WoW but software developement in general. Fixing a bug isn't just flipping a switch or changing a single digit. You have a machine with literally hundreds of thousands of parts, designed by dozens of different people at different times over the course of 20 and more years. You change a single thing and it might break 50 other things in very subtle ways that might not even emerge until months later (i.e. the very high M+ keys some players got at the start of BfA).
Sharding eliminates server load and realm stability. Cross-realm sharding is here so that players are evenly distributed across realms and helps combat underpopulation. Sharding at launch is vital to ensure a stable launch of an expansion. Starting zones would be filled with millions of people and that would turn even accepting a quest into a nightmare. Disadvantages of Sharding
Nov 15 My only complain about Classic... ...Horde doesn't have any nice looking races. In my mind each class has best RPG based race for it. So, I like Gnomes because I feel them Mages. Night Elves - Hunters. Humans - Paladins. On Horde side: Undead - ugly. Trolls - ugly. Orcs... uhh fine as Warriors, but I don't play warriors. Tauren - Warriors or Shaman, again don't play those. Blood Elves! Give me Blood Elves!Vlasta36 Nov 15
Warrior should be a go-to choice for everyone who wants to get into the end game. Protection Warriors in Classic WoW were considered as one of the best tanks, Fury talent build was a great option for DPS while Arms were dominating PvP environment. However, Warriors’ strength relies on the character’s gear, which means that you might need to put some hours into finding the right items for your class. It is also worth mentioning, that Warrior might be one of the hardest classes to level up in World of Warcraft: Classic but rest assured, if you’ll manage to hit the level cap and find suitable gear, Warrior is one of the strongest classes in the game.

You're absolutely right! I've changed the opening—I hope it gives you and your list the credit you deserve. As for those other tools, I didn't include them originally because I didn't consider them to be class specific. I'll include the Base Stats Calculator here, plus add a message at the top directing people to your list if they want a more comprehensive index!


So we asked ourselves, would it still be possible to deliver an authentic classic experience if we took our modern code, with all its back-end improvements and changes, and used it to process the Patch 1.12 game data? While that might seem counterintuitive, this would inherently include classic systems like skill ranks, old quests and terrain, talents, and so on, while later features like Transmog and Achievements would effectively not exist because they were entirely absent from the data. After weeks of R&D, experimentation, and prototyping, we were confident we could deliver the classic WoW content and gameplay without sacrificing the literally millions of hours put in to back-end development over the past 13 years.
Earning gold in World of Warcraft: Classic is all about optimizing your spendings. Back in the day, your character’s skills were acquired from a trainer, using money. Don’t just buy everything he or she offers! Read the skill descriptions and be mindful about them. Quite a few characters can live through the levelling process without learning some of their utility or damage spells. These won’t go anywhere and you’ll be able to learn them later on.
Nov 15 Which class are you planning on rolling? I'm still trying to decide between: Orc shaman: enhancement until 60 then resto for pvp Undead priest: shadow unless I decide to raid a bit Leaning towards these healers since I don't mind the role and 5 mans will be insanely easy to pickup. I've also been tossing around the idea of rogue/mage since that is what I played back on during vanilla/BC (had a blast ganking).Xano24 Nov 15
World of Warcraft Classic is Blizzard’s attempt to bring back the spirit of its early glory days. That’s not because its suffering (not more so than any other modern MMO), but because the land of Azeroth and how people play around in it has changed so much in the 15 years since launch. That said, a part of the charm included a few “bugs” or “features” that even more experienced players may have forgotten about.
Nov 15 Skeletons RIP Please allow skeletons of dead players to Rest In Peace. Witnessing the aftermath of a city / town raid and seeing a blanket of bones that told a story of how the battle went down, really helped add to the MMORPG feel. I did not play the “demo” but reports say that skeletons disappear fairly quick. #nochangesMakinb17CEDC26	Nov 15 

Nov 15 Classic was great, BC was better. IMO, BC hit the sweet spot in terms of content and gaming for WoW. It basically kept the core gameplay of Classic, but streamlined it for a better experience. Questing wasn't much different (still needed groups for hard quests), dungeons were still challenging (no LFD, heroics could be very difficult), and the raids were plentiful and required less people (25 and 10) Classes were much more balanced, specs were vastly improved (druids and paladins could finally tank and DPS as good as they could heal) In PVP, arenas are one thing I don't know if they should have ever added TBH. Some people might complain about the introduction of flying mounts, but I think it fit the expansion well. Also, Shattrath City was a great city hub! I enjoyed spending time there. Overall, I think it was the best WoW has ever been.Rhamus13 Nov 15
Nov 15 Which class are you planning on rolling? I'm still trying to decide between: Orc shaman: enhancement until 60 then resto for pvp Undead priest: shadow unless I decide to raid a bit Leaning towards these healers since I don't mind the role and 5 mans will be insanely easy to pickup. I've also been tossing around the idea of rogue/mage since that is what I played back on during vanilla/BC (had a blast ganking).Xano24 Nov 15
The priest was considered the best overall healer in vanilla WoW. Priests had the biggest selection of healing and defensive spells which could be used in various different situations. Due to this fact, Priests had an easy time finding groups and guilds. If you’ll embark on leveling priest, expect some random whispers from other players inviting you to join their group as a healer. Shadow Priests were also considered as one of the best duelists in the game boasting with serious damage and healing.
An advice for those who are trying to compete monopolizers: you cannot beat them by selling for less if they follow right steps. You should do opposite: sell for more. Because market will come down if the price goes unreasonably high. You can set a bid on item for the price it should cost and buy out price for higher than a monopolizer is selling. So, common buyer may get an item for the right price or monopolizer has to buy the item at his loss.
This is, in my opinion, the largest change that WoW Classic will have over Vanilla, and it’s something that simply can’t be undone. Back in Vanilla, guilds were very secretive over strategies of how to correctly defeat a boss. Videos of boss kills were virtually non-existent,and strategies on how to itemize and play various classes and specs were hard to come by, especially for newer players. This, in addition to the unforgiving raid requirements and difficult content, lead to a lot of the player base never really getting to see a lot of the endgame content. Those that did rarely ever did so efficiently, and it wasn’t uncommon for the best guild on any given server to take months to complete a raid tier. There is absolutely no way that this happens in Classic. The raids in Vanilla are very much a solved system by now. Every raid, and every boss and trash pack inside, has been thoroughly strategized and talked about to death over the last 14 years. Rest assured even if you and your friends never played Vanilla, someone in your raid party will know exactly what to do on every boss, exactly when the trash packs are going to respawn, and exactly what buffs and gear to get to prepare. That certainly doesn’t mean thatClassic raiding will be a cakewalk, but it will be different than how the majority of people stumbled through the content.
The leveling guides on my site are essentially speed leveling guides.  My leveling guides are the same guides I use myself to speedrun to 60 on new servers to get 60 server first.  I list many occasions where I tell the player to "die on purpose" to go faster.  I tell the player to skip certain quests, because some quests are just not worth the time/XP.  I list tricks and shortcuts to go faster so you can reach level 60 much quicker.  I am still constantly going through them over and over again perfecting the guides to make them faster and easier to follow.  For the most part, the guide can be followed without the need from other player's help, as the whole guide was made from a solo run anyways.  Although I do list quests that can optionally be done if you have a group.
The World of Warcraft is going back to its roots with WoW Classic. Giving players the chance to return to the game as it was around the time of its launch, WoW Classic is set to launch worldwide on August 27. However, ahead of its imminent release, the team at Blizzard are offering a closed beta test for WoW Classic, and we’ve got all the details players need to jump in on the action.
In the past, if someone accidentally looted something they didn’t mean to in a group, players would have to contact customer support to trade it. In the modern system, players are given a period of time in which they can still exchange loot with others. This is a convenience we felt was worth retaining for Classic rather than making people go through customer support. (Sorry ninja looters!)
You can opt in for the beta at the official site. When the beta launches on May 15, players who’ve gotten in will be able to play all the way from from level one to 30. WoW game director Ion Hazzikostas tells us that the beta will be “uncharacteristically small compared to our expansions,” in part to ensure that the focus is on the proper launch this August.
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